Dungeons & Dragons - Trove Spells Levels 2–3
This is the deck where casters stop being fiddly and start being frightening. Trove Spells Levels 2–3 covers the tier where the good stuff arrives — Misty Step, Fireball, Counterspell, Spirit Guardians — each on its own card with the full text in front of you. No more thumbing to page 300 while four people wait. The eight stat block cards are the clever touch: summons and conjurations come with their own numbers, so the spell that used to slow the table down now runs itself.
What's in the box
- 63 level 2 spell cards
- 52 level 3 spell cards
- 8 stat block cards for summoned creatures and conjurations
- 5 customisable blank cards
- 1 instruction card
Best for
- Tier 2 parties, roughly levels 5 to 10
- Casters who summon and would rather not stop play to look up a stat block
- Anyone tired of holding up combat to check a spell's range
Lay your prepared spells face up before the session and you can see your whole turn at a glance — which is exactly when players start building proper combos instead of casting the same thing twice.
For use with the Player's Handbook. Pairs neatly with the Levels 0–1 deck for a complete low-to-mid spell list — see the rest of the Dungeons & Dragons range for dice, screens and everything else the table needs.